Here we introduce Omega: The Ocean Model for E3SM Global Applications, which is specifically designed for modern exascale computers. It uses the third strategy of calling external libraries that have been optimized for a variety of architectures.
Omega is an unstructured-mesh ocean model based on TRiSK numerical methods. It will be the new ocean component of the DOE’s Energy Exascale Earth System Model (E3SM). The algorithms in Omega follow those of the current ocean component, MPAS-Ocean, but it will be written in C++ rather than Fortran to take advantage of the Kokkos performance portability library. Omega spatial operators are written as Kokkos kernels to run efficiently on both CPUs and GPUs. Work on Omega began in 2023 with a new C++ framework for unstructured mesh partitioning, halo exchanges, parallel IO, and Kokkos interfaces. The current version, Omega-0, solves the shallow water equations and the tracer advection-diffusion equation. In this presentation we share our experiences in transitioning a large ocean code from supercomputers with traditional CPU architectures to exascale computers with heterogeneous CPU/GPU architectures.
- Indicates paper has been withdrawn from meeting
- Indicates an Award Winner